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Become Realistic - Game Maker Community
Hey everyone. I’m currently designing a game set not to far in the future, 2095, and have gone through some research, coming up with a world that is believable.
The problem is, this game isn’t like the games you normally play.
There aren’t aliens, UFO’s, super duper lava shooting guns, etc.
The name of my game is Beyond with an almost original battle-system, 3D graphics with a mix of 2D, an original story where magic is available but is implemented in a unique and realistic way, fitting in the 21st century.
There isn’t time travel and my aim is to create our world in the year 2095.
My main problem is that I have to recreate almost every aspect of our world.
Yes, even home appliances, electronics, vehicles, technology, and how things work, basically.
Not necessarily EVERYTHING, just the majors so it will be believable.
All of you, I’m sure, have given advice on weapons that could fit into a COOL game but could you give me ideas to make a REALISTIC game?
Please help me out if you can.
Imagine the world as it is and try to then imagine yourselves living almost a century forward in time.
Trust me, its not as easy as you think.
Getting these sweet ideas are great but imagine actually being there and going with it.
I’ve thought out some very original ideas and I would really appreciate reading your own ideas.
It’s gotten pretty difficult, especially in the case of weapons.
To help out, I’ll break my problem down to categories.
What can you come up with?
-Pets
-Weapons
-Economy
-Electronics
-Construction/Buildings
-Vehicles
-Cosmetics
-Attire
-(Anything I’ve missed)
This post has been edited by JasonDA: Sep 19 2008, 01:28 PM
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Here you go in no particular order.
With regard to weponry,i wouldnt have any lazer guns or beam releated objects.Keep to bullets(far cooler).
Cars certanly wouldnt magicly fly everywhere,thats far too overdone,i imagen they would certanly be alot quieter,and faster.
Economy is dependent on where you live,i certanly dont think there would be a global currency or anything like that.If like me your english then the pound would probebly dead by then,posabley taken over by the euro whitch might be dead by then aswell,oh i dont know you can the matter of currency anywhere you want,prehaps every thing is paid though paypal.
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A good way to think of the future is to think of what people 100 years ago thought our time would be like, and compare that with what actually happened.
It may require some critical thinking, but in the end it's all worth it.
Here's a great example as to what I'm talking about (the text undernearth is very important)
What the computer was expected to look like in 2004
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Quote: Hey everyone.
I’m currently designing a game set not to far in the future, 2095, and have gone through some research, coming up with a world that is believable.
The problem is, this game isn’t like the games you normally play.
There aren’t aliens, UFO’s, super duper lava shooting guns, etc.
The name of my game is Beyond with an almost original battle-system, 3D graphics with a mix of 2D, an original story where magic is available but is implemented in a unique and realistic way, fitting in the 21st century.
There isn’t time travel and my aim is to create our world in the year 2095.
My main problem is that I have to recreate almost every aspect of our world.
Yes, even home appliances, electronics, vehicles, technology, and how things work, basically.
Not necessarily EVERYTHING, just the majors so it will be believable.
All of you, I’m sure, have given advice on weapons that could fit into a COOL game but could you give me ideas to make a REALISTIC game?
Please help me out if you can.
Imagine the world as it is and try to then imagine yourselves living almost a century forward in time.
Trust me, its not as easy as you think.
Getting these sweet ideas are great but imagine actually being there and going with it.
I’ve thought out some very original ideas and I would really appreciate reading your own ideas.
It’s gotten pretty difficult, especially in the case of weapons.
To help out, I’ll break my problem down to categories.
What can you come up with?
-Pets
-Weapons
-Economy
-Electronics
-Construction/Buildings
-Vehicles
-Cosmetics
-Attire
-(Anything I’ve missed)
Interesting idea.
I have no problems with this at all except the magic part....don't know how that fits into a "believable" world.
I guess if you consider magic as just another form of energy, then I might be okay with it...still...not sure how that fits in.
Setting that aside, though....I'll take your categories one at a time:
-Pets
Hmmm...I don't really think moving 100 years into the future is going to change the general love people have for cats and dogs, so I'd keep those.
Perhaps you can come up with different breeds?
Also, I know several people that have less traditional pets like snakes, lizards, scorpions, tarantulas, etc.
Maybe those will be more common 100 years from now?
Maybe some of them will be bigger?
-Weapons
I think fawful is right...stick to bullets and other projectiles.
One hundred years from now...hmmm....not sure what to say about weapons 100 years from now....are you talking about handheld weapons, or weapon systems, or both?
Will we still have nukes?
I have to imagine that a whole bunch of other countries that don't currently have nukes will probably have them 100 years from now.
Unless you come up with some type of nuclear ban and NOBODY has nukes 100 years from now.
Wepons systems and delivery systems will be more sophisticated.
Unmanned robot planes (which we have now) will probably be the norm.
-Economy
The world's population will have exploded 100 years into the future.
By this time is it conceivable that we've taken to the oceans because we've run out of space on land?
With the success of the Euro, I wonder if we wouldn't have a single type of currency that the entire world's population uses.
Advances in transportation, communication, technology, etc.
Will make the world a much smaller place.
I think there will be a "merging" of different people and the benefits and new discoveries will (hopefully) trickle down to everybody.
Yes...there will still be different classes, but the lines that separate them won't simply be monetary.
Perhaps factors other than money will determine someone's place in the new world economy?
Power? Fame? Education?
I think knowledge and information will be traded as commodities.
What new discoveries will we find?
Is is realistic to consider that trips to the moon, or perhaps a couple space stations will be in place 100 years from now?
-Electronics
Everybody will probably have some type of PDA type device that acts as a TV, phone, music player etc.
Etc. You'll always have it with you.
Perhaps everyone wears some type of special 3D glasses type device and everything you need is displayed like a HUD?
-Construction/Buildings
Check this out!
Http://news.bbc.co.uk/2/hi/middle_east/7472722.stm I'm not saying all buildings will be like this, but it's kinda weird/cool.
Maybe it'll give you some ideas?
Earlier I mentioned that we've taken to the sea because we've run out of land.
Perhaps some interesting buildings and construction projects designed for the water could be imagined?
Floating platforms, underwater structures, etc.
Would we go underground?
I don't mean living in caves...I mean...would we actually build underground cities?
Will we have moved into the deserts and high into the mountains?
Some interesting design choices would need to be made due to the harsh conditions.
Just some things to consider.
-Vehicles
I'm not a tree hugger or anything, but I'm all for finding out different ways to power our vehicles and I fervently hope that we will have come up with an efficient way of using electricity to power our cars, trucks, etc.
Would magnetism work somehow?
I can see a public transportation system (like a monorail type thing) that uses magnets to move the train.
I think I mentioned this in another post somewhere, but you know how you can stick magnets together or turn one of the magnets the opposite direction and the magnets will repel each other?
Could you figure out a way to turn this repelling action into motion?
I'd also like to think an efficient method for shaving the hydrogen off of water molecules will be invented 100 years from now.
Burn the hydrogen for fuel.
The hydrogen is burned as it's used to there's no need to store it in a dangerous storage tank in the vehicle.
Your car (or whatever) is powered by water!
-Cosmetics
How will this play into your game?
Perhaps built in sunblock?
(which is nothing new).
I'll leave this one to the more imaginitive folks here.
HMMMM...unless you can find some really special cosmetics that let you change your appearance enough to not be recognizable....
-Attire
Obviously, you'd need different clothing for different climates/environments.
Assuming we've moved into the more inhospitibal regions of the Earth, the clothing would reflect that.
Lighter garments for the desserts, heavy for the mountains, waterproof for the oceans, etc.
Hope this helps!
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Quote: Interesting idea.
I have no problems with this at all except the magic part....don't know how that fits into a "believable" world.
'Any sufficiently advanced technology is indistinguishable from magic'
This is a really interesting topic and I'm glad you've brought it up in here.
I'll try having a go myself at dreaming up a world of 100 years in the future.
Pets - Well to be honest I am under the impression that pets will become less common as time marches on and humans lead ever busier lives, however my theory hits a snag when you look at how pets have become increasingly popular since humans first settled down, all the while we have become more busy.
I think that Cats and Dogs will always be present, although they will likely have changed even more dramatically than they have now.
Perhaps they will become smaller, to cope with living in tighter conditions or a new fad will introduce extremely long-haired creatures?
Weapons - Well foot soldiers are already becoming less important in warfare so the game should reflect that.
I imagine that no further developments will be made to Nuclear Missiles, because the world will become increasingly resentful of countries who maintain them.
The additions to the arsenal of nations would have to be:
Aircraft - new fighter planes with increased speed, agility and cloaking technology, allowing them to avoid detection by almost anything.
Tanks - more resistance to air-to-ground fire from aircraft and the ability to fire ICBMs from a moving position.
As is already happening there are cloaking devices being employed to shield (admittedly stationary atm) tanks from fire.
Economy - I can foresee the US being overtaken by China as the leading global power, both economically and militarily in the next 10 years, so by 2095 there should be a wider gap between the two.
The European Union will encompass the entire European continent and all countries will have adopted the Euro, making it singularly the most powerful country on the planet and a world leader in diplomacy and international affairs.
The economies of the world will mostly be service based, however there will be great demand for food from Africa, South America and Asia.
Electronics - The Internet has already become an incredibly powerful force in its short period of existence.
This expansion of its services and global influence should increase substantially by 2095 and it will ever present in our lives.
Home entertainment systems will have merged into one product or base which will be smaller and more useable, household appliances will follow the same trend and become ever smarter and more automated, to run along side our busy schedules.
Construction/Buildings - As Carbon Nanotubing becomes more easily available and technology drives forward, buildings will become increasingly able to defy gravity and will rise ever higher in the sky.
The European cities will impose limits on the size of new buildings in order to maintain their historic skyline.
However, in upcoming cities such as Dubai and establish sky-scraper territories such as New York, buildings will be able to climb to thousands of feet in the air, maybe even reaching many miles in height.
Also a consideration is the building of a Space Elevator to connect the Earth to the Moon.
Carbon Nanotubing will play a vital role in its construction as it advances make it even stronger and more flexible than it currently is.
Vehicles - By this period Oil will have long since dried up.
Cars will be powered by either Hydrogen, Electricity or Bio-fuels, however the latter is doubtful considering the amount of land that would have to be turned over to producing it.
Planes will become larger and faster and will also convert to new methods of propulsion.
Trains should rise in popularity as more lines are built and they run faster and more efficiently.
Cosmetics - Well I imagine that Cosmetrics should change relatively little, but new products should be developed to improve the quality of life for people.
Also everything will be more convenient to use and produce.
Attire - It seems fashion is running in a bit of a cycle even nowadays.
I don't suspect these radical items of clothing that some people do;
I think they will look back at two centuries of fashion ideas and pick and choose them at will.
Will write more later.
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If you want an easy to accomplish the 'new' look, make everything sort of spherical, kind of like in portal, and make everything white.
No offense, but the 2d/3d graphix isn't original.
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Quote: Quote: Interesting idea.
I have no problems with this at all except the magic part....don't know how that fits into a "believable" world.
'Any sufficiently advanced technology is indistinguishable from magic'
This is a really interesting topic and I'm glad you've brought it up in here.
I'll try having a go myself at dreaming up a world of 100 years in the future.
Pets - Well to be honest I am under the impression that pets will become less common as time marches on and humans lead ever busier lives, however my theory hits a snag when you look at how pets have become increasingly popular since humans first settled down, all the while we have become more busy.
I think that Cats and Dogs will always be present, although they will likely have changed even more dramatically than they have now.
Perhaps they will become smaller, to cope with living in tighter conditions or a new fad will introduce extremely long-haired creatures?
Weapons - Well foot soldiers are already becoming less important in warfare so the game should reflect that.
I imagine that no further developments will be made to Nuclear Missiles, because the world will become increasingly resentful of countries who maintain them.
The additions to the arsenal of nations would have to be:
Aircraft - new fighter planes with increased speed, agility and cloaking technology, allowing them to avoid detection by almost anything.
Tanks - more resistance to air-to-ground fire from aircraft and the ability to fire ICBMs from a moving position.
As is already happening there are cloaking devices being employed to shield (admittedly stationary atm) tanks from fire.
Economy - I can foresee the US being overtaken by China as the leading global power, both economically and militarily in the next 10 years, so by 2095 there should be a wider gap between the two.
The European Union will encompass the entire European continent and all countries will have adopted the Euro, making it singularly the most powerful country on the planet and a world leader in diplomacy and international affairs.
The economies of the world will mostly be service based, however there will be great demand for food from Africa, South America and Asia.
Electronics - The Internet has already become an incredibly powerful force in its short period of existence.
This expansion of its services and global influence should increase substantially by 2095 and it will ever present in our lives.
Home entertainment systems will have merged into one product or base which will be smaller and more useable, household appliances will follow the same trend and become ever smarter and more automated, to run along side our busy schedules.
Construction/Buildings - As Carbon Nanotubing becomes more easily available and technology drives forward, buildings will become increasingly able to defy gravity and will rise ever higher in the sky.
The European cities will impose limits on the size of new buildings in order to maintain their historic skyline.
However, in upcoming cities such as Dubai and establish sky-scraper territories such as New York, buildings will be able to climb to thousands of feet in the air, maybe even reaching many miles in height.
Also a consideration is the building of a Space Elevator to connect the Earth to the Moon.
Carbon Nanotubing will play a vital role in its construction as it advances make it even stronger and more flexible than it currently is.
Vehicles - By this period Oil will have long since dried up.
Cars will be powered by either Hydrogen, Electricity or Bio-fuels, however the latter is doubtful considering the amount of land that would have to be turned over to producing it.
Planes will become larger and faster and will also convert to new methods of propulsion.
Trains should rise in popularity as more lines are built and they run faster and more efficiently.
Cosmetics - Well I imagine that Cosmetrics should change relatively little, but new products should be developed to improve the quality of life for people.
Also everything will be more convenient to use and produce.
Attire - It seems fashion is running in a bit of a cycle even nowadays.
I don't suspect these radical items of clothing that some people do;
I think they will look back at two centuries of fashion ideas and pick and choose them at will.
Will write more later.
Good stuff here!
I agree with you on the smaller pets thing, too.
That makes more sense...more and more people will be living in huge condos and apartment buildings, so it makes sense that the pets would need less and less space because less space is available.
That same thinking might also account for a larger number of the less traditional pets as I mentioned.
Reptiles and spiders don't need to be taken for a walk but they're interesting to look at and feed.
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For economy have massive inflation.
Things previously costing a couple bucks or a euro would be 5-10 times that much.
Most things will act as touch-screen electronic items.
So a fridge would have a touch screen on the front containing a running inventory of its contents, its temperature etc...
Buildings would be electronic billboards, shooting out flashy adds on their walls.
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Well, there's a show on Discovery Channel called "NextWorld".
I suggest that you watch "Future Intelligence".
They give out some plans for inventions that will be available by 2050.
I recommend you just do a bit of research.
Search youtube for the show, as well as other ones like "Future Weapons" to get some ideas.
Sometimes TV gives you that extra ounce of inspiration
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In all honesty, your main problem is that you want this to be 3d....in game maker.
Game Maker (Yes im saying it, cry me a river) SUCKS when it comes to 3d.
Its true, dont lie.
Look at my game made in Blender 3d.
I could NEVER create anything similar in 3d using Game Maker.
Game Maker is designed for 2d gaming.
It is what it is.
This does sound like it would make an interesting project though.
Look into DarkBASIC, Blender GE, XNA (C#), Etc.
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Djtrickdog, though GameMaker's 3D options are generally not user-friendly, look at Hovertank 3D as an example.
The only real reason that you can't make large 3D games is actually due to thte fact that GM is an interpreted language, and slow by nature.
I do agree with you if you mean the lack of easy model manipulation/creation though.
Now, onto the future:
The flying car was actually invented in the 1980's and is called the Skycar.
No one wants to sponsor it, which is why we don't see them on the street.
So it is actually possible for you to include this in your future!
take some normal piece of technology and make it multifunctional.
A phone tat was only intended for long-distance communication can now e-mail people, take pictures and videos, and (its weird to think of this as being new) screens!
You could make it so that a watch or some other small thing has many functions like these and more!
Robots probably won't be around by then, seeing as people said they would be here now 50 years ago.
Make almost all your technology start with i (the iToilet, iWatch, the iSniper)
Make it evident that pollution is either rampant or non-existent.
If they've moved on to hydrogen fuel cells, then maybe they're still cleanin up what we've left.
It would also be interesting to state your opinion on whether global warming exists or not, and what effect it will have in our future.
As as summary, don't try and think of completely new technologies, just look up futuristic ones we're developing now and make them common.
Also, just combine/slim down already common technologies.
This post has been edited by numbers: Sep 20 2008, 02:06 PM
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Actually numbers, robots are in use now.
There are robotic toys, and people use them for industrial purposes.
It isn't hard to imagine robots becoming a widespread household item in a hundred years.
While they might not be as advanced as a sci-fi movie, I could imagine them performing tasks like cleaning, cooking, and other repetitive but easy to do tasks.
If you start everything with I you could try e too (e-book, e-mall).
Cosmetics: nano machines would be able to enhance appearance with ease.
You could simply choose your makeup setting of choice and embedded nanbots in your skin would arrange into those shapes and colors.
Another thing: Disease: Cures to diseases such as AIDs have been found, though new diseases might exist.
One might have to do with a virus affecting the nanobots almost everyone has implanted in them for daily use.
Just some ideas (also I would recommend reading the Diamond Age by Neal Stephenson) !
This post has been edited by ninjutsu63: Sep 20 2008, 02:23 PM
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Quote: A good way to think of the future is to think of what people 100 years ago thought our time would be like, and compare that with what actually happened.
It may require some critical thinking, but in the end it's all worth it.
Here's a great example as to what I'm talking about (the text undernearth is very important)
What the computer was expected to look like in 2004
Hmmm...
For starters maby some of the richist people could live on a moonbace .
There will probubly be no more tigers .
Internet will rule the world .
Computers will be 5x the speed of present ones .
Game Maker will be long gone
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I expect that physical money (coins and bills) will not exist anymore and money only exists in the form of some kind of card with detectors so whenever you want to buy something, you just take it with you and when you exit the store your money will be decreased by the cost of the item.
This will of course be used for everything, including using your car (car taxes are per unit of distance), food, aircraft flights, ...
As said, of course there is only one currency, denoted ¤ and with no name.
The whole world can speak English so you can safely make your game in English even when it plays in Asia.
Cars are autonomous, the only thing you have to do is enter your destination and be in reach of the emergency button that can be pressed to stop the car and unlock the doors in case of an emergency.
Cars have solar panels on their roofs and those will charge a battery inside the car.
In case the energy is not enough,in your car and wait until it's charged.
Cost will automatically be subtracted from your account.
Public transport is free and works on solar energy alone.
Other things that do not anymore require people except for someone in reach of an emergency button in case of a problem, include: hospitals (surgery is done by robots), shops (information on each item can be downloaded from the internet via a device everyone is carrying with him/her (which also functions as identity card/passport)
The city skyline consists of buildings exceeding 1 km in height, mainly consisting of a steel structure with plastic details ans lots of glass.
All buildings will have solar panels on top.
If you want, you can replace "solar panel" by something else, like "radiation panel" which converts any kind of radiation into electricity, including solar energy.
As mentioned, many cities are built on floating huge platforms at sea.
This post has been edited by Erik Leppen: Sep 20 2008, 03:32 PM
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Hey,
First off, great talking to you all.
It's my first time here although I've read a lot of great threads in the past.
This is going to be long but please take the time to read.
I'll be commenting on all of your posts and I apologize if I miss anyone.
After that, I'll tell you all a bit of what I've come up with.
Everyone, I really appreciate all that you've told me so far but I think we misunderstood each other slightly.
When I mentioned all those different categories, I kinda meant individual ideas instead of a complete description.
For example, PETS, I didn't mean what pets would be like but rather what items pet owners could buy and basically everything RELATED to pets and not only the pets directly.
For example, ELECTRONICS, what would TV's be like, what would radios be like.
I'm working on everything separately.
What you've gave me though is great, don't doubt that.
All of you could tackle a different aspect of the world and I'm sure all of you could make this game much better then me alone.
Next, just to make everything clear, my game isn't going to be built in GM.
A new engine is being built because it's an RPG and basically every aspect of the game is going to have to be built from the bottom.
Using different programs is going to come in handy but I don't think our entire game can be built using GM.
I've tried GM and I've liked it, though, it's not like I'm dissing it.
I wouldn't be here if I was.
OK, let's start.
100 years from now, there are special facilities to deal with problems like animals on the brink of extinction and I'll explain.
Considering space travel, that's a must and I'm still working on that.
It's a difficult subject to some extent.
Finally, the internet is going to be almost free in the future and I'm thinking of perhaps throwing in commercials for GM, now that you mention it, lol.
Maybe a futuristic version.
Eric, some nice ideas there.
The currency yes will be pretty much not exist in paper or anything and I liked what you came up with.
Need to work on all that still though.
Ninjutsu and everyone that mentioned robots being/not being in existence, there WILL be robots and very smart ones too but YES, they won't be like in the Sci-Fi movies.
A condensed version of I-Robot, I guess, but it's still being worked out.
Once you give me the ideas, we'll have to go through them again.
Cosmetics I will explain later, we misunderstood each other again, and AIDS and most diseases WILL be gone but as they say, as some problems come to an end, new ones arise.
Our world will never stop having problems.
I'll try to get the Diamond Age, maybe an E-Book and I like your idea considering the economy.
I need to work on that a lot though.
Numbers, there will be flying cars but they won't be magically flying or anything.
I said I'm making a realistic world so that's pretty much taken care of.
I'll talk about that after a bit.
Next, I kind of doubt that I can just take a small piece of technology and add up on it because there isn't really anything to add.
We have to really come up with something.
Going on, I am definitely not going with I or E.
I'm coming up with my own names and they actually sound good but yes, I and E will have a place in the game although that's pretty much ripping of Mac.
Considering pollution, that was already in the game but you gave me a nice idea.
I'll explain, don't worry.
Shadow, I'll try to watch that show "Next World" when I can, it looks interesting.
To be frank, I don't have the Discovery Channel so I'm pretty much in the hands of youtube.
Enkindu and Masterofhisowndomain, Magic doesn't really relate to magic spells like in Harry Potter or most games.
It's isn't spells but rather nature itself.
It's pretty much believable but there is some fiction in the game, that's a must.
Considering pet's, I'll look into that, there are almost endless options but I think we need to have a go at it again.
I like the idea overall.
There won't be Nukes but there will be new problems along with foot soldiers.
Trust me, the future needs them, but in a new way.
There will be cloaking devices and much more.
The Economy is a big question mark but I think your right, the third world nations will still have problems of their own.
Electronics are going to be the easiest to think up and yes, the internet will be present.
We have to come up with the household appliances separately so that's time consuming.
I think all of us should tackle different appliances separately.
I really like your views on construction and I think your ideas and mine will make a great combo.
The rest is good too but we'll need to get more specific.
Virx, I never said my game would be original if I blend 2D and 3D together but I'm trying to make it as original as possible, I have a few ideas.
Enkindu, I liked a lot of your ideas and won't go into details, it's not required.
We still need to get more specific but more of that later.
I liked all the links required as well and now I'll give out some of my ideas, guys, and I hope you like them.
Ether Balloons: Ether has been turned into a serious part of people’s lives and unlike before, it can be seen now thanks to science.
Ether Balloons are almost the simplest form of what Ether Technology or E.T.
Can do. They can be bought in different locations and kids love them.
In the city, the player will see many kids walking around with different shaped Ether Balloons and they are, to be frank, pretty cute.
They look like small balls of fluff that come in different colors and shapes but don’t look solid.
More like objects with low opacity or basically faded out looks.
They come in almost any color.
Recently, Microsoft, I think, has come up with a new technology to revolutionize the use of electricity without any wires or anything.
Everything will be running with automatic electricity and no connections at all.
In the year 2095, this technology has gone much further and many of the world’s cities work without wires, connections, hubs, or anything.
All electronics come without any batteries or anything and basically electricity isn’t an issue anymore, decreasing deaths caused by it to an all time low.
Magnetism, which I’m working on still, is a major part of cities, defying the laws of physics by allowing buildings to reach new heights.
DNA Sweepers: Every person born in the known world has a chip placed within him/her self.
These chips work like passwords/documents and are very powerful, helping people not loose heir identity, money in banks, their documents, etc.
People merely swipe their finger, eye, or say their name in case of voice activation, and enter wherever they wish or are allowed to enter.
DNA Sweepers work like a Bluetooth and automatically receive data such as documents, messages, etc.
For example, if a person extends his/her visa, the chip automatically receives that information and its host will not need to worry about it anymore.
(Think of how many evil things can take place if this technology is in the wrong hands)
ZOO LIFE: Animals have countless times been said to have been mistreated in zoos but now, thanks to technology, animals are able to live in their natural habitats but still be viewable.
Cages are more space efficient and integrated with a new virtual climate system.
Just like the mirror room, the virtual climate system or VCS turns an animal’s cage into its natural habitat, showing it what it wants to see and feel.
It isn’t completely real though, which is the interesting part.
The VCS is a combination of master cooling/heating systems which heat or cool in minutes, natural elements such as trees, rocks, sand, ice, snow, etc., and virtual images of its habitat that seem very, very real.
Even animals have small chips in their body which control the climate within cages, making animals feel better then they do at home.
If they don’t, animals are sent back to their natural habitat where they are still linked to their chips incase they need medical aid.
Indeed, a lot has changed but not necessarily has everything gone bad.
The world is a better place in many ways but you know what they say, there is no good without evil which there still is and always will be.
ETHER GUN: The ether gun using E.T.
Is the safest and easiest weapon to use.
It does not kill enemies but hurts unaware enemies pretty badly.
It’s kind of like a beanbag shotgun or a tazer.
The best factor of the Ether Gun is that it has endless ammo but fires at 1-2 second intervals.
Vehicles: Company’s such as BMW, Volkswagen, Mercedes, etc., have made it till the year 2095 and continue to astonish the world with their vehicles.
E.T. and electricity has revolutionized technology and vehicles can fly, float, and basically go through any terrain.
Ether Train (or maybe electricity powered train): A very fast method of transportation, this is the monorail and train of the future.
Hover Board: Just as skate boards and scooters are very common nowadays, hover boards and scooters are famous in the year 2095.
They don’t use gas, oil, or fuel but rather heat and ether.
Static Technology/ST: Static Technology, which can be inserted into special objects, basically makes an analysis of a person’s weaknesses and strengths and the object the Static technology is placed in will work to the strengths of its host and shun away his/her weaknesses by 40-50%.
Basically, if you have a good left hand but a bad right one, the ST or Static Technology can by placed within a pair of gloves and you will have a good pair of hands, not including the extra power the gloves give its host.
Nothing is final here so one idea I had is that the player can toggle weakness mode, strength mode or even mode to aid the player in different situations.
(Still working on this)
I think that’s enough for now.
I got a lot of new ideas and once I type them out properly, I’ll throw them up here for consideration.
Thanks everyone for your time and like I said, we need to tackle, if you want to, aspects of the world separately.
My idea is to make an un-lockable encyclopedia of the world so players can understand the world they see better and like I said before, we don’t have to tackle EVERY aspect of the world with a microscope because we aren’t having a tour of the world we’re creating now.
The player has to just really feel like he/she is there so we need to add up on every-day items/factors.
I’ll be providing all of you with the story after a few posts and I hope you’ll like it.
Thanks for everything again.
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Um, ok.
For weapons, think MGS.
New versions of AK-74s and AK-47s.
Also think twentieth century Thomas SMGs.
If anybody will need to fight without robots, they'll probably use drum magazines.
Do not make the world an utopia or a dystopia.
An utopia is impossible and boring, and a dystopia is just very unlikely and boring.
Try to make a Crapsack World or Vice City.
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Hi Nosferatu. Actually, I was expecting the Um, Ok after what I wrote, lol.
I don't really understand what you meant with the drum magazines but consdiering the Utopia and Dystopia, the world isn't that way so my game can't be that way either.
A realistic world is balanced.
There is always good and evil, it's just how you balance the scale.
I'm coming up with problems in the world just like I'm coming up with how to make it better.
In a world filled with computers, it's impossible to even imagine a way to make a Utopia.
Just read what I wrote under DNA Sweepers.
Actually, a very big calamity takes place in the game because of them.
Anyways, my point is, we're creating a world, not a Utopia, that's why it's a challenge.
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Just remember if you come up with a way to do something, it can usually be applied to a lot more things.
An example is the DNA sweeper.
A store would have advertisment bots which would scan you and have instant access to all of your shopping records, allowing them to advertise things according to their taste: like "Hello Bob, getting Wheaty Brand again?
Did you know 47% of people who used to like wheaty bran have switched to Super Cereal!"
Such a thing could be used for lots of other purposes.
Of course they will also be misused.
For Zoo animals, imagine a scandal where a popular zoo advertises real exotic animals when they are really virtual creations.
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I think everything that we think the world will be much, much more greater and impressive than what our original thoughts were.
Just like that computer that the people 50 years ago though we'd have in 2004.
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A-heh ahem.. Quote: A good way to think of the future is to think of what people 100 years ago thought our time would be like, and compare that with what actually happened.
It may require some critical thinking, but in the end it's all worth it.
Here's a great example as to what I'm talking about (the text undernearth is very important)
What the computer was expected to look like in 2004
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